The Promotion and Regulation of Online Gaming Bill, 2025 passed by the Parliament. #OnlineGamingBill2025 The Bill takes a balanced approach – promoting what’s good, prohibiting what’s harmful for middle-class and youth. 1/ ЁЯОоOnline gaming is an important sector of Digital Bharat. Three segments of online games: 1️⃣e-Sports - Training-based, often played between teams 2️⃣Online Social Games - Fun, educational, community-based 3️⃣Online Money Games - involve financial stakes, addictive, and harmful 2/ e-Sports → PROMOTED Just like cricket or football, e-Sports require strategy, reflexes & teamwork. ЁЯСЙ Bill gives legal recognition to e-Sports. ЁЯСЙ Government will launch schemes & programs to promote them. 3/ Online Social Games → PROMOTED Think Angry Birds, card games, casual brain games. ЁЯСЙ Recognized as a safe way to interact & learn. ЁЯСЙ Government to support game makers & creators – part of India’s creator economy & software growth. 4/ Online Money G...